Tag Archives: marketplace

Windows Phone Marketplace reached 70,000 apps!

Windows Phone has been picking up steam lately,launching the platform in China just yesterday and making headway as one of Nokia’s primary partners.

But when it comes to buying Windows Phone, the big hesitation for just about everyone is apps. Both the Android Market and the App Store have surpassed half a million apps each, but today Microsoft has an exciting (albeit smaller) bit of good news to share.

The Windows Phone Marketplace has topped 70,000 apps. That’s up from 50,000 in December and 60,000 in January.

Microsoft knows that variety and quality of apps will be a huge competition point for the platform, and has acted accordingly. The company’s BizSpark program courts developers from all over the world, and the Mobile Acceleration Week specifically ensures that quality apps being built for Windows Phone 7 get as much publicity and attention as they should.

It also doesn’t hurt that Windows Phone is generally being seen as a more legitimate platform as great device makers like Nokia and HTC put their efforts behind it. Plus, Microsoft has said before that the company is more focused on quality than quantity when it comes to apps.

*story by Jordan Crook at Techcrunch

WP 7 Marketplace hits 3,000 apps and attracts 15,000 developers!


It’s staggering to think how much things have changed in the cellphone industry over the last few years. Where vendors once measured success largely in terms of units shifted, future success is now measured by the number of apps, games, and devs attracted to each opposing platform in a burgeoning smartphone marketplace. Just last week, Nokia announced that it had lured in some 400,000 new developers over the last year. Now Microsoft is touting a rather meager (by comparison) 15,000 Windows Phone developers “signaling their intent to bring exciting content to Windows Phone.” Enough implied manpower to push well beyond the 3,000 apps and games expected to be populating the Windows Marketplace by the end of this week. Of course, objectively measuring a developers intent to develop on a platform is difficult. And really, platform potential is not the primary thing driving the purchasing decision of most consumers — not with so many viable handsets available today. Still, it’s good to see such optimism coupled with the fact that the vast majority of people around the world — gasp! — don’t use smartphones.

story by: engadget